//Gladiator RPG
//Aaron Cole
//CIS247C Final Project
/*
								DESCRIPTION
    The Gladiator RPG is a menu/text-based game.  From the main menu, the player can 
access the arena (for combat), the shop (for buying, selling, and equiping items), 
the tavern and the inn, as well as being able to view their current stats and inventory.
Gladiator also offers an option to load previously saved games, so the adventure never 
has to come to an end.
*/


#include "Gladiator.h"
#include "EntityNames.h"
#include "Locations.h"
#include <windows.h>


void main()
{
	//create gladiator
	Gladiator glad(ent_Glad);

	//initialize location
	int gladLocation = WestGate;


	//simply run through a few update calls
	//for (int i=0; i<1; ++i)
	while((gladLocation != Quit) && (gladLocation != Dead))
	{
		gladLocation = glad.Update();
		Sleep(800);
		
	}
}
